Топ разработчиков на C#, Game Development
на основе 61 вакансий
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Топ разработчиков на C#, Game Development
на основе 61 вакансий
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Senior Unity Developer
published applications in Google Play source code optimization for performance source code optimization for RAM source code optimization for build size source code optimization for FPS iOS application development development of published applications programming experience Android application development architecture design code quality code reliability game physics particle systems textures animations 2D game development Unity development 3D game development published applications in App Store working with plugins
Pre-Senior Unity Developer разработчик в GameDev
Clean Code principles Dependency Injection (DI) frameworks KISS principle integration with third-party solutions Firebase integration with third-party solutions IAP Zenject SOLID principles integration with third-party solutions AppsFlyer VContainer mobile F2P (Free-to-Play) projects Inversion of Control (IoC) frameworks Git asynchrony with Tasks reading others' code optimizing Unity projects for mobile devices DRY principle working with legacy code adapting to others' architecture profiling Unity projects for mobile devices architecture with MVC pattern architecture with Presentation-Model pattern asynchrony with UniTask integration with third-party solutions Facebook architecture with MVVM pattern git-flow Unity Domain-Driven Design (DDD)
Senior Unity Developer разработчик в GameDev
Commercial experience with PlayFab Experience with setup of metrics including LTV Deep understanding of Domain-Driven Design (DDD) Deep understanding of SOLID principles Experience working with Addressables Proficiency in UniTask for asynchronous resource loading Experience with social features in game development Unity with a deep understanding of architecture Ability to ease maintenance of software projects C# 9.0+ with a deep understanding of architecture Experience with LiveOps using Firebase Experience with LiveOps using IAP Deep understanding of architectural patterns including MVC Understanding of Dependency Injection using VContainer Understanding of UI Presentation-Model Experience with A/B tests Commercial experience with Nakama Commercial experience in game applications Deep understanding of architectural patterns including MVVM Experience with setup of metrics including R1 Experience with LiveOps using AppsFlyer CI/CD setup GitLab CI/CD setup Unity Cloud Build Ability to isolate features for A/B testing
Старший Unity разработчик / Senior Unity Developer (GameDev)
Continuous Integration (CI) Unity C# programming language OOP principles in Unity UniTask UniRX DOTS Unity ECS animations in Unity physics in Unity Git frequent releases integrating SDKs into Unity3D projects mobile platforms iOS visual effects in Unity GPUs for performance optimization memory for performance optimization CPUs for performance optimization automated testing OOP principles Morpeh mobile platforms Android Git flow or similar version control systems application performance optimization
Разработчик С#
relational databases (MySQL) non-relational databases storage systems algorithms for efficient information processing data structures for efficient information processing high code performance testing and debugging code integration with APIs integration with external services .NET Unity C#
Unity разработчик / Unity Developer
Optimizing games for mobile platforms iOS XCode SDK advertising SDK analytics Shaders Rendering pipeline SDK push notifications Shader Graph URP UniTask UniRX AOP principles DOTS Optimizing games for mobile platforms Android Morpeh GIT Dependency injection container Zenject GLSL HLSL Physics Unity ECS Writing asynchronous code Design patterns Application of GIT in work SDK database OOP principles Dependency injection container VContainer SDK configurations 2D projects 3D projects Android Studio Unity C#
Unity Graphics Developer / Программист графики Unity3D в игровую студию (gamedev)
shader programming languages HLSL shader programming languages GLSL Unity profilers graphic debuggers Unity SRP (Scriptable Render Pipeline) C# Git shader programming languages CG
Middle С# Developer (Unity 3D)
client-server interaction Unity3D Commercial game development experience for mobile platforms Android architecture of multiplayer games application of Object-Oriented Programming (OOP) in practice principles of multiplayer games Commercial game development experience for mobile platforms IOS Object-Oriented Programming (OOP) C#
Unity C# Senior Developer
completed projects Unity 3D C# bug minimization in feature creation feature creation network interaction network interaction through Mirror
Ведущий инженер-программист АСУТП
Alpha.Platform environments Siemens TIA Portal Unity Pro network topology principles of constructing automated control systems for technological processes OPC EcoStruxure Machine Expert Software MasterSCADA configuring network communication interfaces CODESYS data exchange protocols Ethernet Siemens Step7 Siemens WinCC programming languages according to IEC 61131-3 standard data exchange protocols HART data exchange protocols Modbus TCP/IP data exchange protocols OPC data exchange protocols Modbus RTU data exchange protocols Profibus Ethernet
Unity Developer (Middle+ / Senior, 2D-геймплей и физика)
Box2D complete development cycle UI complete development cycle 2D graphics complete development cycle plugins and SDK complete development cycle optimization mobile development for Android mobile development for iOS clean code optimized code Unity extensible code C# released projects 2D physics complete development cycle building for platforms
Unity C# Developer (Middle)
C# UI/UX elements mobile game development on iOS mobile game development on Android methodologies OOP methodologies COP Unity/C# programming principles SOLID programming principles KISS programming principles DRY programming patterns MVC programming patterns MVP programming patterns MVVM ScriptableObjects Unity build system UI tools network programming principles RPC network programming principles TCP network programming principles UDP troubleshoot build errors on iOS troubleshoot build errors on Android fix build errors on iOS fix build errors on Android profile code optimize code mobile platform features performance optimization for mobile platforms 3D models animations version control systems Git
Unity Developer / Разработчик игр на Unity
Unity development Design patterns C# language Object-Oriented Programming (OOP) SOLID principles Version control systems Git Application of design patterns
Senior C# Unity (слоты)
C# Git Unity Slots genre
Senior С#/Unity в геймдев
C# Unity Git
Middle+ Unity Developer
i2 Localization client-server architecture mobile application development on Unity adaptive UI layout animations using Spine SOLID principles animations using DOTween Dependency Injection containers specifically Zenject writing maintainable code problem solving independently 2D games writing clean code Addressables/AssetBundles ScriptableObjects design patterns cross-platform development Android cross-platform development iOS cross-platform development Amazon optimizing Unity applications for memory optimizing Unity applications for performance UniTask Dependency Injection containers specifically VContainer optimizing Unity applications for size
Unity C# разработчик
version control tools Git physics SteamVR Unity development Unity3D engine asynchronous programming event handling profiler usage
Unity C# Senior Developer
completed projects Unity C#
Разработчик Unity C# (Middle/Senior)
Unity Jira Confluence similar software stack architecture support C# refactoring Git OOP (Object-Oriented Programming) ECS (Entity Component System) design patterns architecture design code review
Технолог-программист станков с ЧПУ
CAM systems methods of referencing metal cutting tools PC user technical drawings principles of unity of bases sequence of operations in mechanical processing metal cutting equipment processing modes for various materials measuring instruments control methods CAD systems ways of referencing
Senior C# Unity
C# Git Unity
Разработчик Unity C# (Middle/Senior)
architecture support design patterns C# Object-Oriented Programming (OOP) Entity-Component-System (ECS) code review refactoring Unity Jira software tools similar to Git Jira Confluence Confluence Git architecture design
Технолог-программист станков с ЧПУ
reading technical drawings control methods programming CAD systems CAM systems measuring tools CNC Fanuc processing modes for various materials metal cutting tools sequence of operations for mechanical processing compliance with principles of unity of bases metal cutting equipment
Middle Unity (c#) developer
cross-platform game development UCSS CSS UIBuilder client-server interaction databases Unity Object-Oriented Programming (OOP) XCode iOS applications supporting iOS applications C#
Middle Unity (c#) developer
C# CSS databases iOS applications (supporting) cross-platform games development client-server interaction UCSS Unity UIBuilder Object-Oriented Programming (OOP) iOS applications (building) XCode